p.p1 interfaces (GUI) by exploring principles such as learnability,

p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 18.0px ‘Helvetica Neue’; color: #000000; -webkit-text-stroke: #000000} p.p2 {margin: 0.0px 0.0px 0.0px 0.0px; line-height: 18.0px; font: 13.3px ‘Avenir Next’; color: #000000; -webkit-text-stroke: #000000; background-color: #ffffff; min-height: 18.0px} p.p3 {margin: 0.0px 0.0px 6.0px 0.0px; font: 15.0px Georgia; color: #000000; -webkit-text-stroke: #000000} p.p4 {margin: 0.0px 0.0px 6.0px 0.0px; font: 11.0px ‘Helvetica Neue’; color: #000000; -webkit-text-stroke: #000000} p.p5 {margin: 0.0px 0.0px 6.0px 0.0px; font: 11.0px ‘Helvetica Neue’; color: #000000; -webkit-text-stroke: #000000; min-height: 12.0px} p.p6 {margin: 0.0px 0.0px 6.0px 0.0px; font: 11.0px ‘Helvetica Neue’; color: #85b9c5; -webkit-text-stroke: #85b9c5} span.s1 {font-kerning: none} span.s2 {font-kerning: none; color: #000000; -webkit-text-stroke: 0px #000000} span.s3 {font-kerning: none; color: #85b9c5; -webkit-text-stroke: 0px #85b9c5}

User Experience (UX) Design

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1. Intro to UX and User Research
2. Information Architecture and Content Strategy
3. See— Fundamentals of UX Interaction Design
4. Usability Evaluation and Testing

1. Intro to UX and UX Research Understand the principles of user experience research tools and methods, including theories of human-computer interaction. HCI. The UX Process. Design thinking. Topics include conducting site evaluations. comparative analysis. Design research methods. Focus groups. User personas and scenarios. Learn how to conduct fieldwork. Ethnography. Find and create design ideas. Stakeholder interviews. Participant and contextual observation. Interviewing. Need finding. Mental models. Qualitative analysis. Examine human-computer interaction (HCI) in the context of graphical user interfaces (GUI) by exploring principles such as learnability, visibility, error prevention, efficiency and the human capabilities that motivate them, including perception, motor skills, color vision, attention and human error.

2. Information Architecture
Study the art and science of developing structures of organization to present data and information: usability, navigation and labeling systems, information storage and retrieval, content organization. Taxonomy. Card sorts. Use information architecture to organize and present information for optimal user experiences.

3. Fundamentals of UX Interaction Design (also listed in interaction design)
Interaction design for user experiences working to build great user experience between users and devices or private or public environments. This class covers style guides, designing for different screens (web, kiosks, mobile devices and gestural interfaces), and user interface design. Besides defining best practices in typography, visual design and navigation. How to make paper prototypes and low-fidelity mock-ups that are interactive and field ready for testing.Storyboards, Wireframes, Paper Prototypes, and Mockups video prototyping. Site maps, user flow diagrams. Heuristic evaluations. Functional specifications.

4. Usability Evaluation and Testing (6 weeks)Analyzes usability issues in HCI design, conduct evaluative methods of usability testing. Test your prototypes on real live users. Crowd source. Easily manage A/B tests on web based apps and landing pages. Traffic analysis. Audience analysis. Time and task studies, Research papers. Analytics. Modeling human input, and video studies.
Tools UserTesting, Optimizely

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